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Plugin Installation

To receive and record motions captured using Remocapp software, you can use the plugins available at Article section. The plugin provides functionalities to animate characters using motion data received from Remocapp application in real-time. Moreover, it comes with an easy-to-use animation recorder that exports captured animations to Animation Sequence assets and FBX files.
Each plugin is compatible with a different Unreal Engine version.

Watch the following for a step-by-step guide on how to setup and use the Remocapp's Unreal Engine plugin:

Setup

Once you've downloaded the appropriate plugin, you should have a file named RemocappUE[UnrealEngineVersion].Plugin[PluginVersion].zip, that UnrealEngineVersion shows which Unreal Engine version this plugin is compatible with, and PluginVersion represents the version of the plugin itself. For example, RemocappUE5.0.Plugin2.0.zip represents that this plugin has a version of 2.0 and is compatible and usable with Unreal Engine version 5.0. Follow the instructions below to add the plugin to your project.

Upon extracting the downloaded file(s), you should see a folder named Remocapp which is the root folder of the plugin we want to copy to our project.
Copy this folder and head over to your project root folder. Look for a folder named Plugins. If it already exists, paste the previously copied plugin inside, otherwise create the folder yourself and then, perform the paste operation inside.

Tip

Make sure to restart the editor if your project is already open so that the plugin gets loaded by the editor.

Open your project and bring up Content Browser window if it's not already open. You can do that by pressing Ctrl+Spacebar or from Window->Content Browser. Now you should be able to see a Plugins folder next to Content directory while Content Browser is open and the Remocapp plugin is loaded and ready to use.

RemocappUEPlugin | PluginInstallation

Tip

If you can't see the Plugins folder in the Content Browser window, please make sure the window is configured to show project plugins by clicking Settings button in the content browset window and see if Show Plugin Content is marked.